State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · July 2022

Top 5 Shooter Games on iOS in the Netherlands: Q2 2022 Performance

Discover the performance trends of the top 5 shooter games on iOS in the Netherlands during Q2 2022, including revenue, downloads, and active users.

Top 5 Shooter Games on iOS in the Netherlands: Q2 2022 Performance

PUBG MOBILE

PUBG MOBILE experienced fluctuating weekly revenue, starting at approximately $61K at the end of March and peaking at around $62K in early April before declining to about $17K in mid-May. Weekly downloads showed variability, peaking at 1.9K in mid-May and dropping to a low of 751 in mid-June. The game maintained a relatively stable number of weekly active users, fluctuating between 31K and 24K.

Call of Duty®: Mobile

Call of Duty®: Mobile had a mixed performance in terms of weekly revenue, starting at $41K at the end of March and showing a notable dip to $12K by mid-June, before recovering to $25K by the end of June. Weekly downloads remained relatively stable, fluctuating between 1.6K and 2.3K. The game saw a gradual decline in weekly active users, starting at 87K and dropping to around 71K by mid-June, before slightly rising to 74K at the end of the quarter.

War Robots Multiplayer Battles

War Robots Multiplayer Battles saw an overall increase in weekly revenue, beginning at $6.3K at the end of March and peaking at $6.5K in mid-June. Weekly downloads were low but showed a gradual increase, reaching 489 by the end of June. The number of weekly active users saw an upward trend from 801 at the end of March to 1.8K by the end of June.

Zooba: Zoo Battle Royale Games

Zooba: Zoo Battle Royale Games had a varied weekly revenue performance, starting at $2.6K at the end of March, peaking at $4.2K in early June, and ending at $1.5K by the end of June. Weekly downloads fluctuated, peaking at 870 in early May and falling to a low of 365 in mid-June. Weekly active users experienced a decline from 11K at the end of March to around 7.4K by the end of June.

World of Tanks Blitz™

World of Tanks Blitz™ had a relatively low but stable weekly revenue, starting at $3.3K at the end of March and ending the quarter at $1.2K. Weekly downloads remained low, fluctuating between 112 and 225. The number of weekly active users remained stable, ranging between 954 and 1.1K throughout the quarter.

The data for this article comes from Sensor Tower. For more detailed insights, visit Sensor Tower's website.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022